How I learned the Godot C# API

The vast majority of tutorial code for Godot is in GDScript. There just aren’t many C#-specific resources on the web (that I’m aware of). Yet the more I work with Godot, the more I’ve found that GDScript and C# have…

My new game: Agent of Procyon

It was the perfect time to try something new: entering lockdown during the early days of a once-in-a-hundred-years pandemic, furloughed from my job because the economy has been gut stabbed… What’s not to love? So much unplanned free time! Yes,…